Banner
Views: 807,430,243
Time:
17 users online: AnasMario130, Ashley Alexander, Cappaque, Damaga109, Dan Drigues, Dominicentek, eltiolavara9, Green Jerry, Infinity,  KevinM, Kncokoff,  Lazy, Mario_B,  Pinci, PokerFace, Sancles, SquidMan_Raps - Guests: 80 - Bots: 198 Users: 42,360 (1,946 active)
Latest: Kyokusanagi2
Tip: Verify that your hack's BPS patch is functioning correctly before submitting it.Not logged in.
Dragon Ball: Advanced Adventure - Goku's House (Bonus) by Brutapode89
Forum Index - Valley of Bowser - Moderation Questions - Graphics - Dragon Ball: Advanced Adventure - Goku's House (Bonus) by Brutapode89
Pages: « 1 »
File Name: Dragon Ball: Advanced Adventure - Goku's House (Bonus)
Submitted: by Brutapode89
Authors: Brutapode89
Type: Ripped
Purpose: Background, Foreground
Description: The background and the foreground from the first level's bonus in Dragon Ball: Advanced Adventure.



Note: Meant to be used with a Layer 2 level.
Screenshots:
Major Reason(s)
  • Bad Map16 Optimization
    This is a great submission, but the map16 included wastes an awful lot of space with default tiles. Please rearrange them (while still keeping the related tiles next to each other for convenience)


--------------------

Currently working on Æther: The Infinite Library!

Other Submissions of mine:
SNES Controller Graphics
Pages: « 1 »
Forum Index - Valley of Bowser - Moderation Questions - Graphics - Dragon Ball: Advanced Adventure - Goku's House (Bonus) by Brutapode89

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 7

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy