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Tip: Bad things to do in the title demo: Enter a door or a pipe, activate a P-switch or a star, complete the level, hit a message block, or die. These will either glitch the music, or force the player into an endlessly looping title level until they reset the game.Not logged in.
DJSpleef's Levels
Forum Index - Non-SMW Hacking - Super Mario Maker 2 - DJSpleef's Levels
Pages: « 1 »
This seems like a good place to post my levels, they're kaizo-style focused levels all built around themes at the moment.

My maker ID is: 4Q0 - VJM - 2MF

El Aleph-The Zahir is a tight bomb spin level, SMW:
El Aleph-Warrior and Captive is a tight yoshi abuse level, SMW:
part 1:
part 2:
El Aleph-The Writing of the God is a tight P-switch level, SMW:
El Aleph - Man on the Threshold is a tight POW abuse level with low G items, SMW:

El Aleph - The Dead Man is a revisitation of the low g POW mechanics, SMW:
1RP-51B-1HG - Panga (pt 1) - Panga (pt 2) - Panga (pt 3) - part 1 - splat - part 2
-part 3
El Aleph - Undr is a course built on sliding POW blocks, SMW:
KX2-JDQ-J9G - MisterMez on pt 1 - 1Frame on pt 2 - 1Frame first clear - Stone on final section - Mez epic clear (pt 3)
El Aleph series was tough for a lot of streamers and other players. Maybe you guys can log some clears!

Thanks for any constructive criticism.
The essays series is a series built around medium length speedruns (30s-50s) with very tight timers. Don't let go of right except for stairs.

Essays- A New Refutation of Time- these 1-1 remakes are getting out of hand, SMB1:
near miss:
smokaloke epic clear:
"something about this level, it just has power over you."

Essays- Principles of Knowledge- a speedrun with checkpoints? what? (check the upload time):
Swiftshot nailing the stairs:
Nach part 1:
Nach part 2:
Nach part 3:
Brutal reset:
AndrewG part 2:
AndrewG part 3:

Essays - The Myth of Sisyphus - a speedrun with a lot of kaizo tech, SMW:
Vellhart first clear:
Shojo after the grind:

Essays - The Prophet - a speedrun built around sending thwomps up with p-switches and a little bit of juggling, SMW:
K0J-B2G-2WF - ToransuShojo epic clear - Vellhart WR - TehEpicOne epic clear (volume warning)
The Lit. 101 series is for people who want to get better at high level mario, but need an entry point.

Lit 101 - Silent Spring is a speedrun climb level inspired by Rachel Carson's book, SMW:
H2M-1Q0-QJG - MisterMez clears during live race

Lit 101-Notes from Underground is a learn to kaizo style level showcasing different techs and designs, SMB3:
Karadu Land is a series I work on with my girlfriend, Karadu, and it has some mellow kaizo lite challenges.

Karadu Land - The Lair of Shai-Hulud is a themed level around the Dune saga that uses stumps in various ways:
The Physics 201 series is a more advanced series on precision and momentum hacking.

Physics 201 - Principia is a three part momentum hacking course.
Vellhart pt 1 :
Vellhart pt 2 :
Vellhart pt 3:

Physics 201 - Interference of Light is a corner boosting precision speedrun.
Chaos first clear:
Shojo clear:
Samboner release:
Katz finds the final pig:
Hardy Bros. is a series I worked on with a friend. Who know how many coop levels there will be in here.

Hardy Bros. - The Haunted Fort is a primer on local coop level design and easy coop gameplay, SMW:
Pages: « 1 »
Forum Index - Non-SMW Hacking - Super Mario Maker 2 - DJSpleef's Levels

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