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Layer 3 tide gfx
Forum Index - SMW Hacking - SMW Hacking Help - Layer 3 tide gfx
Pages: « 1 »
Is there any way to edit the tide gfx for layer 3 without using terra stripe, it doesnt seem to work for me

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My new rom hack!
Name:Super Mario Endless World
World 1: 100%
World 2: 60%
World 3: 2%
World 4: 2%
World 5: 2%
World 6: 2%
World 7: 2%
World 8: 2%

Im basing the graphics around the new super mario bros series but loosely so it will be different, if youve got any ideas then PM me!!!!

Also thinking about making an actual game out of this rom hack, as in one you dint have to emulate and just runs, if anyone would like me to do this then let me know


You don't need Terra Stripe anymore, as LM has a built-in Layer 3 editor that you can use to edit the tide tilemap. See here for an introduction to that tool.

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Originally posted by Thomas
You don't need Terra Stripe anymore, as LM has a built-in Layer 3 editor that you can use to edit the tide tilemap. See here for an introduction to that tool.


After having installed the custom layer 3 gfx they remove everything behind tbe tides

--------------------
--------------------------------
My new rom hack!
Name:Super Mario Endless World
World 1: 100%
World 2: 60%
World 3: 2%
World 4: 2%
World 5: 2%
World 6: 2%
World 7: 2%
World 8: 2%

Im basing the graphics around the new super mario bros series but loosely so it will be different, if youve got any ideas then PM me!!!!

Also thinking about making an actual game out of this rom hack, as in one you dint have to emulate and just runs, if anyone would like me to do this then let me know
Pages: « 1 »
Forum Index - SMW Hacking - SMW Hacking Help - Layer 3 tide gfx

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