Tip: Using Lunar Magic's "Change Properties in Sprite Header" dialogue, you can adjust the sprite slots in which sprites can spawn. For example, by using a sprite memory setting that doesn't use slot 07, you can easily prevent Reznor breaks in your hack.
Not logged in.
passable-block mario solid-block sprites switch on of by Darolac, jona255
a block that acts as passable for the player and acts as a solid for the sprites if the on / off switch is turned on is for the player is solid and for the sprites it is passable and another block does the opposite
Still not improved enough; also, Darolac complained that you credited yourself, only adding them as an author after they complained to you. I find unfair that you claim authorship for something you've not made; so, rejected.
If you didn't understand, let me try and explain this in your language:
Estoy rechazando el bloque por que pusiste sólo tú como autor, añadiendo a Darolac después que él se quejó. Estos bloques deberían ser subidos a SMWC por Darolac, entonces voy a rechazarlos por lo que hiciste.