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Tip: Avoid blind jumps. Make sure that the player has some indication of a jump being safe if the ground below cannot be seen.
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***CLOSED*** BLDC - Rules and Submissions (Base Rom Updated to v1.03)
Forum Index - Sunken Ghost Ship - Old Contests & Events - The Base Rom Level Design Contest - ***CLOSED*** BLDC - Rules and Submissions (Base Rom Updated to v1.03)
Pages: « 1 2 3 4 » Link - Thread Closed
a product of many hours of sedulous labour

In some versions of snes9x in some circumstances (ill-defined), the punchy sprites in this level stop working. If this happens, please try another emulator. My own experience is that the ROM I created from the patch does not work in 1.56 but does work in 1.60 although the ROM I created the patch from does not work in 1.60 but does in 1.56.
After I lost everything I've done because my pc died, here it is:
Goomba Industries

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Yo Yo YOOO
Summa Glacies Maris, in collab with Mr. MS
 
Alright, here it is!
Bubble Jungle v1.0

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My Youtube Channel
Deep Sea Dash

My first level I'm actually able to submit.

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Please pardon the eye.
Canon of Shenandoah

a collaboration with gbreezesunset, my hero
Entry time.
Speeeeeeeeeen!

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Yikes

Didn't have enough time to get my original level idea done due to work and whatnot
Not sure where to put here... or is it? (Also: Yay! Old layout!)
Help us raise funds for the Armed Forces of Ukraine. #ДопомагаємоРазом / #HelpTogether
“Even if you personally are so dissatisfied with life that you want the world to end, surely the cruel reality is that it will continue on, unchanging. All the better for someone perfectly content, like me.”
Aya Shameimaru, Touhou Suzunaan ~ Forbidden Scrollery
sunken shipp (yea), collab w/Dakras Hayashi

let this be a lesson to not leave your part until the end, kids!!
waterworld - diving

if this entry literally doesn't work, sorry. I didn't test
Pages: « 1 2 3 4 » Link - Thread Closed
Forum Index - Sunken Ghost Ship - Old Contests & Events - The Base Rom Level Design Contest - ***CLOSED*** BLDC - Rules and Submissions (Base Rom Updated to v1.03)

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