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vine conveyer by EternityLarva
Forum Index - Valley of Bowser - Moderation Questions - Blocks - vine conveyer by EternityLarva
Pages: « 1 » Link
File Name: vine conveyer
Submitted: by EternityLarva
Authors: EternityLarva
Act As: 6
Includes GFX: Yes
Description: This block is the vine.
When it is caught in the vine, player moves in each direction.

Changelog:
2019/08/09 v1.0
- submit.
Screenshots:
The blocks work fine besides a minor issue and a major one:
  • Minor: the horizontal conveyors don't push Mario if he stays on the very edge of the vine.


  • Major: if you have an upwards conveyor with a solid block above, Mario will be pushed inside it and clip through it. If there's a wall on the left side, Mario will die as a result of this.


    This can be fixed by adding a check for Mario's blocked status in MarioAbove, and if he's blocked then increasing $96 will prevent him clipping (or you can STZ $74 to make him fall off the vine).



If you fix this, you could also consider adding the frames to skip as a define, so that the user could easily customize the speed of the conveyors. Also, the block descriptions have a grammatical error.
Pages: « 1 » Link
Forum Index - Valley of Bowser - Moderation Questions - Blocks - vine conveyer by EternityLarva

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