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Lx5 powerups custom palette on mario
Forum Index - SMW Hacking - SMW Hacking Help - Lx5 powerups custom palette on mario
Pages: « 1 »
Sorry about all of the non-stop lx5 powerup posts but I ran into an issue where marios palette gets cut off, is there any way to enable the whole 16 color palette to be used? Right now its only giving me about 3/5 the palette.

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My new rom hack!
Name:Super Mario Endless World
World 1: 100%
World 2: 60%
World 3: 2%
World 4: 2%
World 5: 2%
World 6: 2%
World 7: 2%
World 8: 2%

Im basing the graphics around the new super mario bros series but loosely so it will be different, if youve got any ideas then PM me!!!!

Also thinking about making an actual game out of this rom hack, as in one you dint have to emulate and just runs, if anyone would like me to do this then let me know
such option isn't available in the current version of the patch to preserve compatibility with objects/sprites that use the gold part of palette 8

i may include that in the future
Originally posted by lx5
such option isn't available in the current version of the patch to preserve compatibility with objects/sprites that use the gold part of palette 8

i may include that in the future


New palette problem, when acquiring a mushroom marios pallettes doesn't change repeatedly untill he is big mario, his colors are just stagnant then he just grows

Thanks so much for your help by the way!!!

--------------------
--------------------------------
My new rom hack!
Name:Super Mario Endless World
World 1: 100%
World 2: 60%
World 3: 2%
World 4: 2%
World 5: 2%
World 6: 2%
World 7: 2%
World 8: 2%

Im basing the graphics around the new super mario bros series but loosely so it will be different, if youve got any ideas then PM me!!!!

Also thinking about making an actual game out of this rom hack, as in one you dint have to emulate and just runs, if anyone would like me to do this then let me know
Pages: « 1 »
Forum Index - SMW Hacking - SMW Hacking Help - Lx5 powerups custom palette on mario

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