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Mario 64 Units to Blender Units
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - Mario 64 Units to Blender Units
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Hi. I'd like to make a custom hub area in Blender for SM64, but I'm not sure how the scaling of the .obj I'm exporting will match up with the size of the objects in-game. Can someone tell me how many Mario 64 units are in 1 blender unit? Thanks.
No, actually, no one can tell you that. Reason being, neither a "Blender Unit" nor a "SM64 Unit" are really defined. You need an actual, physical quantity in order to relate measurements.

A real-world estimate of an SM64 Unit could be made by taking careful pixel measurements, working under one (and only one) of the following assumptions: That Mario is the height of an average human; That Mario is the width of an average human; That Mario's jump height is equivalent to that of an average human.

In order to use that last one, you also need to assume that physics work the same way in the Mario universe as in the real one.

Alternatively, you could work under the assumption that Mario walks or runs at the same speed as an average human, and note that Mario runs at approximately 22 units per frame, which equals 660 units per second.

Note that all these require assumptions, which may or may not (most likely "not") be accurate.

~!{0}!~

And all that difficulty is just on the SM64 side of the problem! The Blender side is, fortunately, easier. As I mentioned, a Blender Unit has no world-defined size. You can configure Blender to treat 1 BU as equal 1 meter, or 1 centimeter, or 1 Foot, or 1 Inch, or 1... literally any other unit of distance. Just "A Blender Unit", however, is meaningless.

Now, I do realize you have been inactive for over half a year, but I hope maybe you'll come back and see this, or else it will prove helpful to someone else. We'll just have to wait and see, I suppose. #tb{'U'}
A word fitly spoken is like apples of gold in pictures of silver.
--Proverbs 25:11
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Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - Mario 64 Units to Blender Units

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