Oh good, there have been a couple things in particular I've noticed that have been wrong for eons that should probably get fixed.
In the "Getting Started" section:
Question: Which games are supported by Lunar Magic?
Answer: "...Super Mario All-Stars v1.0 (U) [!] are partially supported, and SMAS is incompatible with Lunar Magic's 4bpp graphics feature."
Not to nitpick, but the Super Mario All-Stars ROM isn't supported by LM at all. LM supports SMAS+W, not SMAS. Those are two different ROMs.
Also 4bpp works just fine for SMAS+W and always has as far as I know, so I'm not sure where that notion even came from. I think the only thing LM doesn't support for that ROM is the fast ROM patch, which LM disables the option for.
In "Overworld Editing" section:
Question: How do I link Star and Pipe Overworld tiles?
Answer: First set the two tiles where you physically want them to be. Then, click the first one and go to . Choose an Exit Index first (it doesn't matter which one), and then make the destination index No Setting. Go to your second tile and go back to . Exit Index is anything but the exit index you just picked for the first tile. Then, for Destination, pick the index you picked as the exit for the first tile. Go back to the first tile and set the Destination as the exit of the second tile.
This is a mishmash of different procedures for different versions of LM, and ends up being wrong for all of them.
The procedure for any version of LM made in the last decade is to use an alt-left click on the first tile, then an alt-left click on the second tile, chose two unused indexes in the dialog that comes up and hit ok. Or you can substitute alt-left clicks with selecting the tile and hitting the
In "Level Editing":
Question: How do I remove everything from a level to start fresh?
Answer: Hit Ctrl + Delete, then choose Yes. This clears everything but the background, entrances, and exits. This option can also be found under Edit > Delete All.
Screen exits are cleared too, as are secondary entrances. Just the main/midway entrances aren't, as they can't be removed.
In "Technical Fixes and Helpful Tips":
Question: It takes me way too long to find the ExGFX file I'm looking for in Super GFX Bypass!
Answer: Options > General Options > Program Options and uncheck Standard GFX Bypass Dialogue. You can now type in the ExGFX files instead.
This is just old info, you've been able to type the ExGFX numbers in the regular dialog for a few years now. One of these days I may get around to doing some cleanup and removing the option for the alternate dialog.