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(Help) How do you add "areas" to levels using Quad64?
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - (Help) How do you add "areas" to levels using Quad64?
Pages: « 1 »
Hello, I have a level replacing Bob-omb battlefield. I also have a model that I want Mario to warp to in my custom level.

For example: In Cool Cool mountain you have area 1 (Main mountain) and area 2 (Inside the cabin (slide)).

I'm using Quad64 and SM64Editor. I know you can easily add new areas to your level in Rom manager, but I don't want to restart all the work I've been doing in Quad and SM64Editor.

Is there a way to add new "areas" to levels using Quad64? I'm sorry if I sound really dumb, I'm just new to SM64 Level Creation.

Thank you ahead of time! (Also, sorry if this question was already asked. I tried looking at the FAQ.)


Originally posted by MajorgamingUS
Hello, I have a level replacing Bob-omb battlefield. I also have a model that I want Mario to warp to in my custom level.

For example: In Cool Cool mountain you have area 1 (Main mountain) and area 2 (Inside the cabin (slide)).

I'm using Quad64 and SM64Editor. I know you can easily add new areas to your level in Rom manager, but I don't want to restart all the work I've been doing in Quad and SM64Editor.

Is there a way to add new "areas" to levels using Quad64? I'm sorry if I sound really dumb, I'm just new to SM64 Level Creation.

Thank you ahead of time! (Also, sorry if this question was already asked. I tried looking at the FAQ.)

It's not possible to add new areas with Quad64.






Pages: « 1 »
Forum Index - Non-SMW Hacking - Super Mario 64 Hacking - (Help) How do you add "areas" to levels using Quad64?

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